Certificate in Esports
About This Program
The Esports Certificate brings together the fields of history, graphic design, gaming, communication, and cultural production to provide a comprehensive understanding of esports and the online gaming industry. The certificate comprises courses that support the gaming industry including video games, communications, music industry technology, graphic design, and digital imaging.
Competencies
- Upon completion of the certificate, students will understand the history and development of esports, video games, and the online gaming industry.
- Upon completion of the certificate, students will be equipped to critically analyze esports and video games through diverse disciplinary lenses.
Curriculum
Foundations | ||
HIST 3303 | HISTORY OF VIDEO GAMES | 3 |
Electives | ||
Select three from the following: | 9 | |
2D GAME CREATION | ||
MOBILE APP DESIGN | ||
SPECIAL STUDIES (when the topic is relevant) | ||
COMMUNICATION TECHNOLOGY | ||
COMMUNICATION GRAPHICS | ||
COMMUNICATION TOPICS (when the topic is relevant) | ||
DISABILITY IN MASS MEDIA | ||
or COMM 3346 | DISABILITY IN MASS MEDIA | |
UNIVERSAL DESIGN & ACCESSIBILITY IN THE PERFORMING ARTS | ||
GAME STUDIES | ||
TOPICS IN DIGITAL STUDIES (when the topic is relevant) | ||
TECHNOLOGY, CULTURE, & SOCIETY | ||
CYBORGS AND PROSTHETICS | ||
or DS 3327 | CYBORGS AND PROSTHETICS | |
LOCALIZATION & TRANSLATION I | ||
LOCALIZATION & TRANSLATION II | ||
MUSIC AND TECHNOLOGY IN GAME AUDIO | ||
TOPICS IN APPLIED ETHICS (When the topic is relevant) | ||
DIGITAL MUSIC TECHNOLOGY | ||
INTRODUCTION TO POPULAR CULTURE | ||
SOCIOLOGY OF SPORT | ||
SCIENCE AND TECHNOLOGY IN SOCIETY | ||
UNIVERSAL DESIGN & ACCESSIBILITY IN THE PERFORMING ARTS | ||
or DS 3355 | UNIVERSAL DESIGN & ACCESSIBILITY IN THE PERFORMING ARTS | |
SEMINAR IN ECONOMICS (when the topic is relevant) | ||
Total Hours | 12 |