CSE 4303. COMPUTER GRAPHICS. 3 Hours.
Theory and practice for the visual representation of data by computers including display devices, output primitives, planes and curved surfaces, two- and three-dimensional transformations, parallel and perspective viewing, removal of hidden lines and surfaces, illumination models, ray tracing, radiosity, color models, and computer animation. Prerequisite: Admitted into an Engineering Professional Program. C or better in each of the following: CSE 2320, and either CSE 3380 or MATH 3330.